Destiny 2

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Destiny 2

Postby Waylander » 27 Sep 2016 22:57

Discussions were had on Destiny 2 at the PSL EGX weekend. Not surprised to see rumours starting already straight after the final dlc came out. My money is on end of next year for this. Full revamp sounds good too. I want a new game in a much more interesting world with the same gameplay shooty pew-pew mechanics. :) Could all be rubbish mind you. But a wee bit of speculation is always good fun. :)

Destiny 2, the currently unannounced 2017 sequel to Destiny, is coming to PC, according to several sources. The first game was exclusive to consoles, much to the dismay of Destiny fans with beefy computers. We also hear that Bungie aims to make Destiny 2 feel like an entirely new game rather than a Taken King-style expansion—even if that means leaving old characters behind.

The PC rumor first popped up on NeoGAF today. This afternoon, a GAF poster named benny_a wrote that a friend at Activision had told him that Destiny’s much-anticipated sequel will indeed be on PC. The publisher informed employees about the news during an internal presentation today, according to benny_a. He added another interesting tidbit: that the Activision-owned studio Vicarious Visions is also helping out on Destiny 2. Although that isn’t public knowledge, I had heard the same thing a few weeks ago, which adds credence to benny_a’s report.

Earlier this year, I’d also heard from a person familiar with Bungie’s plans that Destiny 2, which is currently slated for a late 2017 release, will be on PC. This isn’t a shocker. Releasing Destiny’s sequel on PC will give Bungie access to a giant new potential audience, one that wasn’t around for the first game. Ditching last-gen consoles, which Bungie has already done for the recently released Rise of Iron expansion, ensures that they no longer have to worry about antiquated memory restrictions.

Over the past few months, I’ve heard that Bungie’s leadership wants Destiny 2 to feel like a proper sequel, even if that means leaving old planets, characters, and activities behind. In conversations with me, people connected to Bungie have made comparisons to Blizzard’s Diablo 2, which iterated on the first game in some incredible ways but didn’t carry over characters or content from Diablo. I don’t know exactly how much will change in Destiny 2, but all signs point to the developers starting from scratch. “D2 is a completely different game,” said one person familiar with development. “The Taken King was a reboot for Destiny 1 to fix small things. This is the overhaul to fix big things.”

One of the terms we’ll be hearing often with Destiny 2, according to sources, is “play-in destinations”—a new activity model that will revamp how Destiny’s world functions. The plan, from what I’ve heard, is for Destiny 2's planet areas to feel more populated with towns, outposts, and quests that are more interesting than the patrol missions you can get in Destiny.

Assuming Destiny 2 won’t let players carry over their old characters, Bungie will likely offer something to players who have poured hundreds of hours into the first game. (Last I heard, Bungie has not yet finalized these decisions.)

In April, according to several sources, Bungie had a staff reorganization. During this process, The Taken King director Luke Smith and executive producer Mark Noseworthy became, respectively, director and executive producer of Destiny 2. They rebooted the story that had been written up to that point. A number of veteran Bungie staffers also left the studio around that time. Some went to big companies; others moved into indie development.

The bulk of Bungie’s 750+ employees are working on Destiny 2, and Activision has also recruited other studios including High Moon, Vicarious Visions, and others to help with development on the game, according to sources.

Reps for Bungie have not yet returned a request for comment.

http://kotaku.com/sources-destiny-2-com ... 1787153460


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Re: Destiny 2

Postby Funar » 28 Sep 2016 10:10

Sounds like a sophisticated wind up by @judoblo to me :chin:

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Re: Destiny 2

Postby pablo2008jedi » 28 Sep 2016 10:59

Assuming Destiny 2 won’t let players carry over their old characters, Bungie will likely offer something to players who have poured hundreds of hours into the first game. (Last I heard, Bungie has not yet finalized these decisions.)


All those hours ... lol

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Re: Destiny 2

Postby judoblo » 28 Sep 2016 16:37

Bungie had previously said that our Guardians would be with us throughout the entirety of Destiny. But I'm also hoping for a full reset.

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Re: Destiny 2

Postby Waylander » 10 Feb 2017 12:51

http://www.eurogamer.net/articles/2017- ... al-players

I can feel the Hypetrain warming up now... :choochoo:

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Re: Destiny 2

Postby Keyop » 10 Feb 2017 13:14

I'm looking forward to seeing what hey do different, if anything.

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Re: Destiny 2

Postby Funar » 10 Feb 2017 13:15

:nono: :blink: :suicide: :axe: :hide: :outtahere:

Actually this bit is really really good and is speaking to me. will be "more accessible to casual players"

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Re: Destiny 2

Postby mik_69 » 11 Feb 2017 10:32

First I've seen, although not "official" mention that it is still planned to be released this year.

I'm still not convinced it will but will be more than happy if does. Will definitely speed up my PS Pro and HD TV purchase for that!!! :D

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Re: Destiny 2

Postby judoblo » 11 Feb 2017 16:06

mik_69 wrote:First I've seen, although not "official" mention that it is still planned to be released this year.

I'm still not convinced it will but will be more than happy if does. Will definitely speed up my PS Pro and HD TV purchase for that!!! :D

It's as official as we're going to get until the grand reveal. Rumour has it that if Bungie fail to release on schedule, then they have to sacrifice some of their shares over to Activision.

Plus they've already had an extra year, so I can't see it not coming out this year.

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Re: Destiny 2

Postby Waylander » 04 Mar 2017 10:50

Your Destiny character progress will be reset for Destiny 2, Bungie has confirmed.

Just your character's race, class and appearance will transfer over. No gear, weapons, or paid-for Eververse items will be accessible.

Bungie once planned for you to be able to carry forward everything in Destiny throughout a grand 10-year adventure spanning two-yearly sequels and expansions.

"Sequels represent the start of a new adventure for every player, with new worlds to explore, new stories to tell, new powers to acquire, new loot to earn, and much more. This led us to a decision that would enable us to serve both the game and the player's best interests: Destiny 1 power, possessions, and Eververse-related items and currency will not carry forward," Bungie wrote in a just-published blog post.

"They will, however, remain accessible to you in Destiny 1.

"We believe this is the best path forward. It allows us to introduce the major advancements and improvements that all of us expect from a sequel, ensuring it will be the best game we can create, unencumbered by the past. We're looking forward to sharing more details with you later this year for how we will honor your legacy in the future."

Destiny 1's final event will be held at the end of March. Named "Age of Triumph", the event will be fully unveiled in a series of three weekly livestreams beginning next Wednesday 18th March, and continuing the following two weeks.

Destiny 2 expected in September.

http://www.eurogamer.net/articles/2017- ... -destiny-2



No surprise that. :guns: